From where can I download Picture Package ver. 1.5.1 for Handycam and SOVD-012.1 USB Driver?
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Download SweetFX Shader Suite Download Version 1.5.1 - SweetFX is a universal image improvement and tweaking mod, that works with almost any 32-bit DirectX 9, 10 or 11 game or application.This software is made by Guru3D's own and as will be supported here on Guru3D.com to the fullest extend. The goal of this software is to provide similar tools to games in realtime, as video processing software provides for movies and videos. You will need some technical grasp to be able to work with this software though. As such we recommend you to read the information below carefully. This is the download mirror for SweetFX - Current version is 1.5I'll be posting and you can discuss SweetFX and share settings here too (use the code tag and optionally the spoiler tag when posting settings). We are also very happy to see your screenshots but try not to post full size screenshots as they break the forum format. Post images no wider than 1024 pixels that link to the full size screenshots instead. If you post a lot you may also consider using the spoiler tag.
News and linksThere is a great SweetFX Borderlands 2 specific guide on youtube by TheAdipose. So if you have trouble figuring out the instructions in the SweetFX readme, maybe seeing it being used and configured will help.He's just making started a series of new guides for SweetFX:Part One - what is sweetfx?Part two - your first tweaksTerrasque have made a GUI tool that makes it easier to install and configure SweetFX. He calls it SweetFX ConfiguratorThose of you with an AMD card will be happy to learn that the latest RadeonPro beta now supports SweetFX and can run all the effects without relying on the InjectSMAA injector.This makes it easy to use with RadeonPros many other cool features, but most importantly this also works with 64bit executables, which the InjectSMAA injector that SweetFX currently ships with does not.It is however an AMD only tool otherwise I would probably have chosen to it as the default injector I develop SweetFX for. What is it?So in case you're new to SweetFX Shader Suite (or just SweetFX), it's a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games.You may have tried another shader injection mod before, like InjectFXAA, InjectSMAA or FXAAtool. SweetFX improves upon all of these.You can add SMAA anti-aliasing, sharpening and tweak the color, gamma, exposure and more.It's meant to allow you to improve the look of your games and change the look and mood of it to your liking.If you use SMAA antialiasing instead of MSAA or an even more expensive antialaliasing technique you can also make the game run faster (than with MSAA)Skyrim with mods/ENBSkyrim with mods/ENB + SweetFX. CompatibilityIt works with all graphics cards as long as they support at least shader model 3. That's all cards produced after 2002 (give or take).It does not work with 64bit game executables yet, however 64bit support should be coming in the near future - so far use the 32bit version of your game if it gives you a choice between 32 and 64bit.It should work on Windows 2000 and newer, both 32bit and 64bit.
So far tested working on WinXP, Vista, Win7 and Windows 8.It may work on Linux using Wine - please report your findings.It does not work well with most programs that overlay an image onto the game. #4558713 Posted on: 11:01 PMI also use GTA:SA ENB v0.075 if that makes a difference, but the original injectSMAA works for me from here:@EDIT:I have even deleted all my SweetFX related files, and re-applied SweetFX 1.4, and enabled SMAA only, and maxed out the setts; and don't see a difference. Even when using the splitscreen shader, I don't see a difference.
Still very jagged aliased edges.Works fine here, using the new injector, with or without ENB. Make sure you dont use any overlays?CeeJay, the implemented in, which you are mentioning in your post on, looks very interesting. Would it be possible to port TPXAA/PXAA to SweetFX? It could be a good alternative to SMAA (instead of FXAA).I realize this will need to be supported by the injector, however, Boulotaur2024 might kindly agree to look into it.EDIT: Hmm, it seems that the given AA techniques are quite slow according to what I've found on the Internet (10ms for 1080 frame).
So, it makes little sense to port them in any event.Yeah that got me interested at the time, but afaik Durante never released any source-code, for a reason I guess. Maybe I could ask him, he's often on NeogafI don't post a lot because I'm drowning. I mean working on DX11.
I got SMAA working in DX10, but not in DX11. Well, actually it 'works'. But only on the first frame it's applied and then I get a black screen after that. Frustrating as hell.
I'm tired as hell too. We'll see this week-end.Congrats for the 1.4 release, curves applied on full rgb spectrum is the best addition to the package imo, Tomb raider -and any other dull-looking games- should look much better with strong curves like CineStyle applied to both luma and chroma, try it.
I don't post a lot because I'm drowning. I mean working on DX11.
I got SMAA working in DX10, but not in DX11. Well, actually it 'works'. But only on the first frame it's applied and then I get a black screen after that. Frustrating as hell. I'm tired as hell too.
We'll see this week-end.There is no reason to be upset. Your progress is simply astonishing! Sometimes you just need to sleep over a problem.As for TPXAA/PXAA, the game is not worth the candle.
These AA techniques are way too slow for anything beyond 720p according to.IMO it would be more practical to work on SMAA S2x for DX10/11 (which should be doable) once injectors are ready. BTW, would it be possible to implement an option to force Triple Buffering in your injectors? #4558885 Posted on: 05:16 AMWell it seem like a new better injector is required then.Boulousaur did mention that his injector needed more work for Tomb Raider so maybe now that SweetFX 1.4 is done I could help him - unless I decide to work on stuff for 1.5.Meanwhile I think you best bet is Boulousaurs injector and Tomb Raiders own anti-aliasing options.OK, I hope to have more luck in the future. SMAA I found it even better than the variants MSAA because it smooths quite well, practically no damage textures and has good performance.The truth is that FXAA I find unsatisfactory in any of its versions:FXAA of the driver (nvidia): has very good performance, but blurs the image a lot.FXAA Injector: it looks a little better, but performance usually drops a little more.FXAA from game: performs well and blurs not much, but the smoothing is more irregular.SMAA in v1.3 was perfect.
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